Description
- Learn more about yourself and others
- Pop a bunch of pertinent questions into the UNZIP-it! zipper mouth and pass the pouch from player to player
- Spark conversations and build relationships
- Includes pocket and deck of 30 cards
- BROUGHT TO YOU BY TRAINERS WAREHOUSE: The professionals choice for employee training and motivation products including our award-winning game show templates, buzzers, icebreaker and team-building games, fidgets and fiddles, debriefing tools, sleeves and signage, and appreciation rewards. For over 30 years, we have improved participation and engagement through effective, innovative, and fun tools to help trainers and educators achieve their goals across all industries.
- Cards measure: 3.5 x 2.5
UNZIP-it! and start talking about topics that matter! It\'s time to open up the conversation and talk about the unspeakable! Pop a bunch of pertinent questions into the UNZIP-it! zipper mouth and pass the pouch from player to player. Unzip the playful pocket and invite recipients to pull out a topic, read it to the group, and respond.\nEach deck contains the same prompts as its namesake Thumball (you can customize any blank cards with your own discussion prompts)\n\nUNZIP-it! With Getting to Know You Deck\n\nIt\'s the perfect conversation starter for icebreakers, energizers, team building, and more. (Click on the pink card images above to see the prompts)\n\nThe inscription on the back says it all:\nFeeling shy about speaking out?\nOr, not sure what to talk about?\nIt\'s easy now to start the flow,\nAnd have discussions bloom and grow.\nUnzip the pouch and pick a topic,\nBig and broad, or microscopic,\nA prompt that doesn\'t dig too deep,\nOr one that makes you take a leap.\nGo ahead, reach in and pick it,\nRead the prompt and then UNZIP-it!\nPocket: 8\" x 6\"\nCards: 3.5\" x 2.5\"\n\nFacilitation Suggestions:\nTake turns circulating the UNZIP-it! Ask players to answer the prompt they\'ve pulled out of the pouch\nIf you want to kick it up a notch, try these creative twists:\nAsk players to anticipate what answer will be given by another player.\n~ Have players recall answers given by previous responders, before adding their own answer.\n~ Ask first recipient to select a question panel to which all players must respond or contribute.\n~ Ask listeners what they think the prompt was.\n\nTrainers Warehouse Trainers Warehouse holds the copyright for this set of questions. Reproductions cannot be made without express approval